Preliminary notes for FE:CSR revisions

The main revisions I will be making are to Yosef, who was overpowered, given too much attention and far crueler than I intended. He was supposed to be an enigmatic character, scarred by an event (or series of events) in his past, which I will reveal sparsely, gradually, and in little detail over the rest of the arcs his character exists in. I will make him a much kinder, and less (openly) powerful figure, and he will participate in the plot far less.

I’ve drastically changed my plans for his backstory over time, going from a simple man with inexplicable power, to a descendant of a deity, to a powerful druid who worked in the shadows, to the Crown Prince of a forgotten land, and many places in between. I’m not going to tell you his finalized backstory yet, but I think you’ll all like it. It’s subdued, but powerful, and hopefully it make his character more sympathetic.

I will also be modifying the plot, which previously glossed over a few potential plot points, gave too many predictable hints to plot twists later in the publication, had WAY to many Dei ex Machinis (which I used to resolve situations I screwed up), and a failed experiment in chapter 3 that I will almost completely rewrite (only the flashbacks and characters involved will remain).

I’ll give you more details as I update each chapter.


Author’s Notes for FE:CSR Tale 9x Final Chapter

The title, “The West Wind”, is derived from the biblical East Wind, which is said to be a divine force that sweeps away all that is evil. Likewise, the West Wind would theoretically be the demonic force that sweeps away all that is good. Considering this chapter focuses on the overarching antagonists from Tale 2 to Tale 12 (whose ultimate goal is to destroy everything The Eternal One created), I felt it to be quite appropriate.

Originally I was going to hold off on revealing Anankos, Idenn and Jahn’s names, but I figured I’d probably get bored playing the pronoun game for so long (the original plan was to reveal their names well into Tale 12). Besides, the opening pretty much confirmed it was Idenn and I was too lazy to change it.

I know FE5 takes place BEFORE the Holy War arc in FE4, but for beings as old as Mihnea, Manfroy and Veld (who are all over 4000 in Tale 9x; the Holy War arc in FE:CSR takes place around Marth’s time, 2000 years before Tale 10), a few years difference seems like no time at all.

Fun Fact: the closest given name I could find to Ninis was “Ninus”, the name of an Ancient Babylonian King. Unfortunately I didn’t check that sooner so I wrote the Ninis in FE:CSR as a woman. I’m not changing it.

The word ‘Ninis’ is obviously Greek, though, and what Google Translate told me it meant seemed very odd.

The canon Galdrar may be exclusive to the Tellius games, but in FE:CSR they were created by the Avramites (who I formerly called Archsages) in the ancient past for a variety of reasons. Remember, the Tellius arcs in FE:CSR take place nearly a millennium after Tale 9x; the herons may or may not be descendants of the Avramites.

I’ll get more into the curses Aenir mentioned at the end of the next tale.

Speaking of which, I should probably let you know I rebuilt Robin from the ground up so don’t expect him to be remotely like his canon counterpart. The other Shepherds, however, are mostly unchanged; the only significant modifications I made to them were stripping them of the cliched anime traits Nintendo game them.

Next in the queue are AS, PHK and ULD. All should be done by the end of August; best case scenario, I’ll have them out by the end of July, but considering my track record I don’t see that as a likely possibility. I will try, though!

Author’s Notes for FE:CSR Tale 9x Chapters 4 and 5

These were originally going to be one chapter (I split them mainly because I promised you four updates but couldn’t finish one of the oneshots I planned on uploading today). As such, I will be combining their notes.

The beginning, if you didn’t notice, was a recap of the end of Chapter 3, except from Karel’s perspective.

In order to qualify for the leader boards, you have to have participated in three hundred rounds, but not necessarily three hundred tournaments. There can be over twenty rounds in a single tournament, each counted separately when calculating leader board positions.

Kinesis Magic is essentially the Force.

Copper coins are worth .01 gold. Here’s a conversion list:

  • Copper: .01G
  • Nickel: .1G
  • Silver: .5G
  • Gold: 1G
  • Platinum: 10G
  • Ruby: 1000G
  • Sapphire: 5000G
  • Diamond: 10000G

Most of Miriel’s dialogue this chapter may have seemed OOC. I have two separate excu– err, justifications for this:

  • Plot Reason: Miriel was under intense strain.
  • Real Reason: I didn’t have the energy to improve her dialogue. Hopefully that will not happen again.

The Hypogeums in Feroxi arenas are based on the ones in the Roman Colosseum, though they serve very different purposes: The Colosseum’s hypogeum was a complex network of tunnels beneath the field that stored slaves, convicts, combat animals, and a variety of other things; Feroxi hypogeums are basically prep rooms.

I know I said before that Robin had more than one restraint. The thing is, because of his amnesia, he can only control his outermost level (for now).

‘Elding’ is the Icelandic word for Thunderbolt. The spell is basically Sith Lightning.

Miriel will not normally be able to do what she did this chapter. Rage boosts are not tricks I like to pull often.

Nimchas are the knives assassin-class characters in the Elibe games duel-wield.

Yes, yes, I know I jumped the gun on unsealing Falchion, but trust me, I’ll make up for it.

I didn’t really want to introduce the Shepherds here, but a promise is a promise. Sorry if it felt wrong.

“Dragon God” Forms look like Naga and Loptyr’s incarnations in the FE4 times. They are four times the size of the Fire Dragon boss from FE7.

Had the Ice Dragon taken its opponents seriously, only Chrom would have stood a chance because of the boost Falchion gives him.

The Astra Invocations are roughly based on those in Hindu mythology.

Chrom’s plans are not exactly what they were in FE13.

If you’re wondering who the old Manakete was, I’ll say this: God can appear in a variety of forms.

Mihnea will be important next chapter… and he’s the Gharnef archetype of the overarching plot that takes places between Tales 2 and 12. The next overarching plot will also have a single Gharnef and will take place between Tales 12 and 20. Both have the same Medeus.

Cramer basically looks like the comic book version of DC’s Deathstroke (sans the eyepatch) with Geese (from FE6)’s outfit.

MacMillian, Excellus, Torden, Tain and Elim are the five important OC’s on Walhart’s side in the Valm arc (which will be ABSOLUTELY NOTHING like it was in the actual game). Needless to say, they will be getting a lot of screen time.

MacMillian was originally supposed to be Cramer’s son, but a subplot I later thought of dashed that idea.

The rationale behind Juidice: I wanted another female Valmese General for a subplot I intend on introducing, and I needed someone to be the antithesis of Cramer.

I’ve been planning the fight between Cramer and Juidice since before I actually started writing this fic.

Some time in the near future, I may upload a post with photos demonstrating the different stances I mentioned.

Shadow Manipulation, like Kinesis Magic, resembles the Force from Star Wars, but is less potent.

If you couldn’t already tell, Elim and Juidice are in a relationship of a sort.

I added Lyn’s scene to explain what she was doing between now and Eliwood’s tale. She won’t be coming back to Elibe until AFTER Darin’s attack. This change won’t have as great an effect as you think on the plot, but it will change Lyn’s motivations later in the story. How? I’m not going to spoil it for you.

Next chapter: the antagonists become the protagonists, and the plot darkens dramatically…

Author’s Notes for FE:CSR Tale 9x Chapter 3

Sorry for the delay, everyone! I would have had this up a month ago if not for two things: I had a lot of studying to do for midterms, and I had to rewrite the sections with the guardians a number of times before I was fully satisfied with them.

OK, this is going to be VERY LONG, as there is a lot I feel I should explain; please bear with me.

I really hope this chapter answered SOME of the questions you may have had, including but not limited to:

  • What happened to Chrom’s parents,
  • Why Chrom was prejudiced against Sacaens (and seemed OOC when I first introduced him),
  • What Deimo was,
  • Who the old Hierophant was, and
  • Why Emmeryn became Exalt instead of Chrom (even though the latter bore Falchion).

I also wanted to address:

  • Reuben’s other side (I didn’t exactly portray him as a virtuous fellow in the flashbacks at the end of Tale 9B),
  • Chrom and Yosef’s fathers’ personalities,
  • The Feroxi civil war,
  • How the first war between Ylisse and Plegia started, progressed, and ended,
  • How Walhart’s influence first began to spread (I’ll elaborate on this in Tale 11x),
  • How Gangrel came to power, and
  • How the Shepherds were started.

Do note that Yosef was never mentioned at any point in the chapter. He was vaguely alluded to, but he did not at all affect the story.

I am aware that this chapter may seem very Anti-Muslim. That is because I am heavily prejudiced against Islamists (but not ALL Muslims… there’s a difference). Considering everything they have done, I think I have a right to feel the way I do. Definitely note that while their way of expressing hate is to kill anyone who disagrees with or makes fun of them, my way is simply to write works of fiction that vilify them.

At this point in the timeline, the Eastern Powers are the Haildom of Ylisse, Shechem, and Regna Ferox, the Central Power is Plegia and the Western Powers are the Republic of Valm, Chon’sin and Celicium. Rosanne and the Elibian nations are not considered World Military Powers, as Rosanne lacks a substantial army and Elibe is mostly isolated from the rest of the world.

I’ll fully explain how Ninis came to power when I get around to the FE4/5 arcs. Long story short, after Seliph liberated Issach, none of Mananan’s progeny desired the throne, so they abdicated the country to Ninis, elder daughter of Naga and mother of Aenir, who happened to be living in Isaach at the time and had been the Leader of the Jugdrali Dragon Tribes since the fall of the Lopto Empire.

The last “Gran Year” was 2839 – the year of the Ending Winter. After that, a new era was declared and calendars were set to 1 A.S. (After the Scouring).

Bashar is supposed to be reminiscent of the dictators who, during the Cold War, claimed to oppose Communism so they could gain the support of the United States. He is named after the Syrian President, but his personality is his own. His feelings toward the Avramites/Archsages do mirror the common Arab perceptions of Israel and the Jewish people.

In this chapter, Ylisse and Shechem represent the United States and Israel, respectively. The former being one of the supreme military powers of the world, and the latter a kind, ethical and peaceful state whose people are constantly subjected to prejudice from most of their neighboring countries. There are no equivalents of Palestinians in this period, though there will be in Book I (Tales 1 through 9A). Also, in Tale 10, Plegia will represent the lovechild of National Socialism and Islamic Fundamentalism.

Until the Continent of Valm was unified, the Haildom of Ylisse’s military was by far the most powerful in the world. The only force that could hope to surpass them were the Grimleal elites (of which in 960 A.S. there were roughly three hundred; the total number of Grimleal sectarians numbered about ten thousand), whose mastery of Black and Demonic magic made them impervious to conventional weaponry.

Fun Fact: in real life, Shechem was the capital of the Kingdom of Israel when modern-day Israel was divided into two Kingdoms – Israel in the north and Judah in the south. Jerusalem was the capital of the latter.

Cramer, as I have stated earlier, is the leader of a group of OC’s who will be important in Tale 12, which is my replacement for the Valm arc in Awakening. I have drastically changed the story to make it more morally-grey and, well, realistic. This decision has forced me to make a wide array of new OC’s, and write the majority of Valm’s cast EXTREMELY OOC. These new characters will not be overpowered, nor will they steal the stage from the canon characters. Instead, they and the reimagined canon Valmese characters will be the protagonists for half of the tale and take up half of the story, which will likely be twice as long as Awakening’s. I will be taking a great deal of inspiration from the Second World War.

The lieutenant mentioned is LeGrant, who is named after American Civil War Generals Robert E. Lee and Ulysses S. Grant.

Aenir’s prejudices stem from her personal experiences from the early days of the Scouring, which I detailed in Tale 9B Chapter 3. In case you don’t remember/didn’t read/don’t want to re-read it, she was tricked, tortured and nearly killed by Hanon, who from what the dragon was told spread her influence throughout the continent, most heavily in what became Sacae. Is that an excuse to hold a grudge for a thousand years? I don’t know, but from her point of view, it absolutely is. Conan and his people’s prejudices stem from what they had been taught for centuries, similarly to why most Elibians hate and fear dragons.

At this stage in his development, Chrom is still mostly open-minded about Sacae and Plegia, but as we all know that will change with time.

The Hierophant mentioned here is NOT the same man I introduced at the end of Tale 9B; he was “killed” during the Shechem Massacre, which I will elaborate on eventually (I don’t know exactly when).

Because the attack on Deimo – Chon’sin’s capital at the time – took place during an Arts Festival, the countries of Valm decided not to hold any additional festivals until 981 A.S., when Walhart declared that one be held in Rosanne, a realm long known as the cultural capital of the world (which is why people were so excited last chapter).

I will not yet disclose the identity of Shechem’s Lopto contact, partially because I haven’t decided who it will be. I’m 90% certain it will be a reworked canon character, but there is the possibility of it being an OC.

Mihnea is the son of Vlad III, an OC I first mentioned in Tale 9B who was the first mortal to master Black Magic. I’ll get into the former later, as he IS important; he is partially responsible for the events of FE14 (which I currently plan on keeping close to canon route 3). The first hints as to how will be dropped during the final chapter of this tale, and you should have a mostly full understanding by the end of Tale 12. Tale 22x (the final tale before the FE14 arcs) will provide a recap and fill in whatever holes are left. I’ll probably also summarize it in a blog post.

Fun Fact: Vlad III was Dracula’s real name, and Mihnea cel Rău was the name of his son. History tells us that neither were particularly good people.

Further down the road, I’ll provide a complete list of the crusades in FE:CSR in a blog post.

The Guardian scenes are supposed to be somewhat confusing. They are a cryptic bunch, and only time can solve their riddles. Keep what they say in mind, as their words will be important later on.

I’ll reveal the location of the hidden shrine eventually.

The Master, Loptyr’s Prophet and the Prophet of The Eternal One are all canon characters who have received somewhat of an overhaul. In fact, all but one of the Guardians important to the plot are canon characters. The lattermost usually goes by a different name, but if I wrote them I’d spoil who they were.

I probably won’t give names to any of the unimportant ones, as they are not relevant and take too much energy to come up with.

Conan honestly believes he is doing the right thing, but the Guardians are right to oppose his decision. Tale 12 will explain exactly why.

Of course, everyone who has played FE13 knows that he made a HUGE mistake by not killing Gangrel. HUGE!

Every human alive should know who I just referenced.

The Holy Kingdom of Idavollr will be explained in detail later on. I won’t tell you when or where, as that would spoil part of the story. Ansuz will be most important in Tales 2B, 7, 8B, 13x and 19. See my profile page for details. All of that might change later when I actually get around to writing them, as most of the ideas for those tales are still on the drawing board (which is a really, really long word document… I’ll explain in another post).

Fun Facts: “Idavollr” is a (grammatical) corruption of “Iðavöllr”, a meeting place of the Gods in Norse mythology. “Ansuz” is the name of a rune.

I might draw pictures of the various Lopto and Grimleal cloaks at some point in the future. If I do, I will post them on the blog. I already created letters for Old High Divinetongue and Demontongue.

Yes, I know what I wrote. The Prophet spoke to multiple guardians, but only one carried out the task. Before you ask, the figure was not Yosef.

That wasn’t the greatest depiction of a battle I have ever written. I would have expanded it, but the chapter was long enough already.

What I wrote about Aureola and Forblaze applies to all spells – magic casted without a tome drains mana more quickly and has less power than magic casted with a tome. There are no exceptions.

The spells the Hierophant casted toward the end were Ereshkigal spells. The Mage Dragons he created were similar to Idenn, but not nearly as powerful.

Demontongue and Old High Divinetongue are life-draining forms of magic. In-game, they would drain as much HP from the user as they dealt on the target; Black Magic drains half as much.

Necuratul is Romanian for “The Devil”. Considering the fact that the word Nosferatu has Romanian origins, I felt it was appropriate.

Well, technically “Nosferatu” was derived from an Old Slavonic word that was derived from an Ancient Greek word.

Obviously, for the Plegian prisons, I took inspiration from the various prison camps used throughout history. Please remember that while theirs were by far the worst, the Nazis were not the only ones to use such facilities.

Among others, Vladimir Lenin of the Soviet Union, Mao Zedung of the Peoples Republic of China, Abraham Lincoln of the United States of America, and Jefferson Davis of the Confederate States of America developed similar (albeit less severe) facilities for various reasons. Lenin used them for slave labor and to imprison and exterminate enemies of the state, Zedung primarily used them for labor, and the POW camps used during the Lincoln and Davis administrations were nearly as harsh as the Nazi concentration camps (though this was mostly due to insufficient resources and lack of funding). U.S. President Franklin Delano Roosevelt used similarly designed yet significantly more humane facilities to contain Americans of Japanese descent (out of the fear that some of them might have committed acts of treason since the US was at war with the land of their ancestors).

Gangrel and Henry have received complete overhauls, so don’t expect them to act remotely like they did in FE13.

Finally, in the last section, we return to the present day. Next chapter will start with a retelling of the last section of this chapter, only it will be from Karel’s perspective. This will allow me to properly describe the Shepherds’ appearances and catch up readers who stopped reading during the summaries.

The concept of shadow clones comes from some of the attack animations in the GBA games, most notably those of swordmasters and Lyn. There are other forms of what I’m calling “shadow technique”, some of which I will be addressing next chapter.

More than half of the next chapter will be straight-up action scenes (all fun and light-hearted). All but one of my most popular chapters were those with big action scenes, so I’m hopeful about this one’s success.

Author’s Notes for FE:CSR Tale 9x Chapter 2

Yes, I made a few title changes. Most notably those of Emmeryn and Basilio. For Emmeryn, I liked “Eminence” better than “Grace” (and I already elected to use “Grace” for Aenir), and for Basilio, I wanted to differentiate the ruling Khan from the other Khans. There are eight, now – five in Regna Ferox, three in North Plegia. See the combined Ylisse/Valm map I posted earlier for details.

As for the changes to Chapter 1, I just changed some dates around for continuity and made Yosef a little less relevant. No big deal.

Now for THIS chapter!

Yes, I’m making Emmeryn an OP bad-ass. She has a total of four restraint levels. Robin and Aenir have two and the Hierophant has five. I may give you her stats in a separate post.

I may or may not ship Yosef x Emmeryn. If you want to weigh in, feel free leave a comment!

Chrom is OK with Yosef and Emmeryn falling in love, but he is NOT OK with them engaging in sexual intercourse… at least before they get married.

I hope you liked the scene with Sumia and Frederick. And I REALLY hope I did a good job describing Frederick’s Fanatical Fitness Hour… or in this case, Frederick’s Fanatical Fitness Day.

If you couldn’t already guess, I’m pairing Chrom and Sumia together.

Sain vs. Virion: The Battle of the Love Masters! I plan to make a oneshot about them later.

I’m not sure if what Yosef, Aenir, Chrom and Lissa were doing was weird. I hope it’s not, because I don’t want you all to think I support incest.

Part of that speech was revealed in the preview for this tale, if you remember.

Has anyone actually written an explanation for how warp powder works? Either way, I like mine.

I’ll elaborate on the Lopto sect at a later time.

Yes, the Sword Princess is Karla.

For those of you who don’t know/remember the plot of Awakening, I won’t spoil who the masked man is.

Next up, a request, a beta read and some new stuff!

Fire Emblem: Fates Setting

Remember a few months ago I said my retelling of Fire Emblem: Fates will take place beyond the Dragon’s Gate? Well, I just read that (and I may have misread it) the game itself will be taking place beyond the gate! What a lucky coincidence.

On the other hand, I also discovered it takes place shortly after the events of Awakening. My retelling was set to (and still will) take place roughly 820 years after Awakening. Why? Well, I’m not going to give too much away, but I will say it has to do with (among other things) Azura’s necklace, Lehran’s Medallion, Fomortiis and the Darksphere (Sable).

Also Nils is set to be Azura’s father.

If you are still confused, look at the order of tales on my FanFiction profile page. That might clear things up.

That’s all you’re getting about it for now! Hope you aren’t too pissed off about the changes!

Tale 9x Chapter 1 Author’s Notes

The main purpose of this chapter was to introduce Robin and the Priestess’ characters, with Lyndis’ journey through Ylisse being plot B (despite the title).

Lyn is dressed like Ayra from FE4.

Colby is a reoccurring character in Cormag Ravenstaff’s fics. His appearance in my fic is canon with his appearances in Cormag’s. The point on his timeline at which he appears is during “Final Emblem: Dawn Over an Old World” right after Chapter 21. It’s a great fic if you want to read it.

The characters at Vincent’s pub are based off those on the classic TV sitcom Cheers:

  • Vincent = Sam
  • Kelsey = Frasier
  • Carlene = Carla
  • Diana = Diane
  • Clint = Cliff
  • Morn = Norm

Yes, Robin knows some serious black magic. He’s no where near the level of some of the other characters, but his signature spell (the portal thing from last chapter) is a trump card against any attack, putting him at a near-top tier level. The only characters that could conceivably beat him are the gods, guardians and demons, all of whom are supernatural nigh-immortals who seldom appear in the fic. The Eternal One and the Dark One don’t count because they are omnipotent, omniscient immortals who appear fewer than ten times in the whole saga.

What? AENIR is the Priestess?! But Bramimond said she was killed! Well, Solomon, Yosef’s direct ancestor’s brother, saved her at the last minute and managed to do so completely undetected. How, you ask? Because the plot.

Nergal does fit into this. I’ll slowly reveal the details between Tale 11 (Eliwood’s Tale) and Tale 13 (Roy’s Tale). For now, all you need to know is that he is as old as time itself and has a 700 year memory gap (from 200 years before the Scouring to 500 years after).

Pyra is from COOKIECHEESEMAN’s fic “A Glimmer of Hope”. Cookie’s style of writing is drastically different from mine so I had a hard time keeping her in-character, but I felt she was perfect for the role I put her in.

Yosef may or may not have been involved in the assassinations of Emmeryn, Chrom and Lissa’s parents. There will be flashbacks in the next few chapters regarding that topic. Eventually I will write a flashback about the Shechem massacre as well, but I don’t know where I’m going to fit that in.

Yosef is dressed almost exactly like Nergal, only he doesn’t have a turban and is wearing trousers.

Emmeryn and Yosef do have a preexisting relationship (which I will elaborate on in flashbacks), but I probably won’t pair them up.

Yep, Robin is such a badass he can single-handedly take out a Fire Dragon twice the caliber of the final boss in FE7 in mere moments… but he’s oblivious when it comes to women. How? Because the plot.

Well, see you next chapter!

Tale 9B Epilogue Author’s Notes

Well, I’ve FINALLY finished 9B! 9x takes place over the course of a year, ending at the time at which canon Emmeryn gets kidnapped. I may or may not keep that. A bunch of other stuff happens to a bunch of other characters in that time, but I doubt it’ll take that long to discuss it. Don’t worry about the rest of the Ylisse-Plegia war arc… it’ll be fleshed out enough to make up for the fact that I’m cutting out a lot of what comes before it.

NML is short for No Man’s Land. You’ll understand once I post a map of Ylisse and Valm (which I will… when it’s finished). That map should also explain Validar’s interest in it. As for Yosef’s, well, I’ll reveal that around the end of Eliwood’s tale.

Finally, another part of Yosef’s backstory has been revealed! And boy does it get dark. Trust me, you have no idea what he’s been through. I’ll let that sink into your mind.

I didn’t expand MacMillian’s dialogue about Valm because everything important about it was covered last chapter (and will be covered again in Walhart’s tale).

Lyn’s resemblance to Hanon will sort of be important in the upcoming tales.

Clock-cleaning is considered Labor, right?

Aaaand Robin’s a cocky asshole! At least, on the outside. I’ll broaden his and his companions’ characters in the upcoming tales. That portal spell of his is going to be the most convenient spell of them all. He has two catchphrases to go with it – “gotcha!” and “played you right into your own hands!” The only canon catchphrase he’s going to use in FE:CSR is “Checkmate”, but he doesn’t start using that one until the Valm arc… you’ll understand it when you read it.

Challenge still stands – identify the Priestess before I reveal her identity and I’ll write you a oneshot!

I’m not an expert on Eastern history, so I’m not going to try and lecture you on what ‘Khan’, ‘Khagan’ or ‘Kurultai’ really mean, but I do know that in FE:CSR they differ from their real life counter parts. When I write 9x and 10, I’ll make sure to explain what they mean in-fic.

Yeah, yeah, I could have put in endings for more characters, but I didn’t really deem them important and after the monster that was Chapter 10, I wanted to give you guys a little break from excessive detail.

Well, see you next time!

Writing Miriel

Well, I’ve started Tale 9x, which takes place in Ylisse in the months leading to the Second Ylisse-Plegia War (The first(?) Awakening arc), and for the most part it’s going to be smooth sailing as I know exactly what I’m going to write. It’s all in my head – no more writer’s block for a while! Except for one thing…

There are few things I’m not changing about Awakening, but Miriel is just something else. I’m scaling back her magical power a bit, but I’m compensating for that by making her even smarter, especially when it comes to inventing new technology. BUT THAT’S ALL! She’s still a pedant and perfectionist (I am willing to discuss why those two aren’t entirely synonymous if you really want to) and uses extremely complex diction. My only problem right now is making sure she sounds in character. I have a pretty good vocabulary, but I’m better at reading advanced words than writing them, so I’ve been using my thesaurus from time to time to help out.

For those of you who struggle writing her, here’s my thought process:

  1. Write the essence of what you want her to say using whatever diction you feel comfortable with
  2. For more advanced words, consult a thesaurus
  3. Look through the different synonyms and look up their SPECIFIC definitions to make sure you use them in the right context
  4. Reword the sentence as needed

Everyone has their own way of doing things, so if my method doesn’t help you I’m sure someone else’s will.

A note about Black Magic

…and other things.

Those of you who have read FE:CSR should know that quite a few characters – not just from Gaiden – use black magic; those of you who have played FE2 know that in FE canon, black magic drains the user’s HP. Well, that’s not the case in my adaptation. Black Magic is basically a more powerful (and more corrupting) version of Dark/Elder Magic and game-mechanic-wise is the magical equivalent of a bow – it exists outside of the weapons triangle. Fic-wise, it is vastly superior to the forms within the triangle, grants the user nigh-immortality, and if s/he had not been properly prepared early in the learning process, heavily corrupts his/her soul. Even those who had been prepared tend to have their emotions partially subdued and, when using it, temporarily lose a bit of their sanity.

There is a form in FE:CSR that drains the user’s health, though – Demontounge, the Language of Hell. It’s really just a language in which every single word spoken could destroy something. Anyone can use it, so long as they have enough quintessence – if they are too low on health the magic will kill them. The only defense – and really the only non-holy weapon type that can deal damage to a Demontounge adept is Old High Divinetounge, the Language of Heaven. It has the same cost, only it is more akin to light magic rather than dark. Also, only the Gods can use it, so if demons escape from hell, and no Holy Weapons are available, human- and dragonkind would pretty much be screwed, as the Gods completely separated themselves from the mortal plane around the time of the Scouring/Schism.

Starlight has been made into a spell written in Old High Divinetounge; the tome’s in-game stats would be:Type: –
Rank: Prf*
Uses: –
Mt: 100
Hit: 100%
Crt: 25%
Rng: 1-3
Wt: 5
WEx: 2
Worth: –
Effects: Effective against Black Magic and monsters; negates enemy’s skills and weapon effects; makes user impervious to non-holy weapons.
*Preference: Gotoh

Since Demontounge and Old High Divinetounge are technically languages, they aren’t classified as weapons… and they would only be used (or even mentioned) in cutscenes.