Author’s Notes for FE:CSR Tale 9x Final Chapter

The title, “The West Wind”, is derived from the biblical East Wind, which is said to be a divine force that sweeps away all that is evil. Likewise, the West Wind would theoretically be the demonic force that sweeps away all that is good. Considering this chapter focuses on the overarching antagonists from Tale 2 to Tale 12 (whose ultimate goal is to destroy everything The Eternal One created), I felt it to be quite appropriate.

Originally I was going to hold off on revealing Anankos, Idenn and Jahn’s names, but I figured I’d probably get bored playing the pronoun game for so long (the original plan was to reveal their names well into Tale 12). Besides, the opening pretty much confirmed it was Idenn and I was too lazy to change it.

I know FE5 takes place BEFORE the Holy War arc in FE4, but for beings as old as Mihnea, Manfroy and Veld (who are all over 4000 in Tale 9x; the Holy War arc in FE:CSR takes place around Marth’s time, 2000 years before Tale 10), a few years difference seems like no time at all.

Fun Fact: the closest given name I could find to Ninis was “Ninus”, the name of an Ancient Babylonian King. Unfortunately I didn’t check that sooner so I wrote the Ninis in FE:CSR as a woman. I’m not changing it.

The word ‘Ninis’ is obviously Greek, though, and what Google Translate told me it meant seemed very odd.

The canon Galdrar may be exclusive to the Tellius games, but in FE:CSR they were created by the Avramites (who I formerly called Archsages) in the ancient past for a variety of reasons. Remember, the Tellius arcs in FE:CSR take place nearly a millennium after Tale 9x; the herons may or may not be descendants of the Avramites.

I’ll get more into the curses Aenir mentioned at the end of the next tale.

Speaking of which, I should probably let you know I rebuilt Robin from the ground up so don’t expect him to be remotely like his canon counterpart. The other Shepherds, however, are mostly unchanged; the only significant modifications I made to them were stripping them of the cliched anime traits Nintendo game them.

Next in the queue are AS, PHK and ULD. All should be done by the end of August; best case scenario, I’ll have them out by the end of July, but considering my track record I don’t see that as a likely possibility. I will try, though!


Author’s Notes for The Legend of Anankos

Sorry for the pathetic name; I didn’t have the energy to come up with a better one.

I don’t remember if the Vallite King who reigned when Anankos went mad was named or not, and I wanted to stay close to canon, so I didn’t come up with one. If I had, I’d probably dig something up from one of the Western or Middle Eastern Classical mythologies.

Not much else to say, really. If I come up with something later I’ll add it in.

Author’s Notes for FE:CSR Tale 9x Chapters 4 and 5

These were originally going to be one chapter (I split them mainly because I promised you four updates but couldn’t finish one of the oneshots I planned on uploading today). As such, I will be combining their notes.

The beginning, if you didn’t notice, was a recap of the end of Chapter 3, except from Karel’s perspective.

In order to qualify for the leader boards, you have to have participated in three hundred rounds, but not necessarily three hundred tournaments. There can be over twenty rounds in a single tournament, each counted separately when calculating leader board positions.

Kinesis Magic is essentially the Force.

Copper coins are worth .01 gold. Here’s a conversion list:

  • Copper: .01G
  • Nickel: .1G
  • Silver: .5G
  • Gold: 1G
  • Platinum: 10G
  • Ruby: 1000G
  • Sapphire: 5000G
  • Diamond: 10000G

Most of Miriel’s dialogue this chapter may have seemed OOC. I have two separate excu– err, justifications for this:

  • Plot Reason: Miriel was under intense strain.
  • Real Reason: I didn’t have the energy to improve her dialogue. Hopefully that will not happen again.

The Hypogeums in Feroxi arenas are based on the ones in the Roman Colosseum, though they serve very different purposes: The Colosseum’s hypogeum was a complex network of tunnels beneath the field that stored slaves, convicts, combat animals, and a variety of other things; Feroxi hypogeums are basically prep rooms.

I know I said before that Robin had more than one restraint. The thing is, because of his amnesia, he can only control his outermost level (for now).

‘Elding’ is the Icelandic word for Thunderbolt. The spell is basically Sith Lightning.

Miriel will not normally be able to do what she did this chapter. Rage boosts are not tricks I like to pull often.

Nimchas are the knives assassin-class characters in the Elibe games duel-wield.

Yes, yes, I know I jumped the gun on unsealing Falchion, but trust me, I’ll make up for it.

I didn’t really want to introduce the Shepherds here, but a promise is a promise. Sorry if it felt wrong.

“Dragon God” Forms look like Naga and Loptyr’s incarnations in the FE4 times. They are four times the size of the Fire Dragon boss from FE7.

Had the Ice Dragon taken its opponents seriously, only Chrom would have stood a chance because of the boost Falchion gives him.

The Astra Invocations are roughly based on those in Hindu mythology.

Chrom’s plans are not exactly what they were in FE13.

If you’re wondering who the old Manakete was, I’ll say this: God can appear in a variety of forms.

Mihnea will be important next chapter… and he’s the Gharnef archetype of the overarching plot that takes places between Tales 2 and 12. The next overarching plot will also have a single Gharnef and will take place between Tales 12 and 20. Both have the same Medeus.

Cramer basically looks like the comic book version of DC’s Deathstroke (sans the eyepatch) with Geese (from FE6)’s outfit.

MacMillian, Excellus, Torden, Tain and Elim are the five important OC’s on Walhart’s side in the Valm arc (which will be ABSOLUTELY NOTHING like it was in the actual game). Needless to say, they will be getting a lot of screen time.

MacMillian was originally supposed to be Cramer’s son, but a subplot I later thought of dashed that idea.

The rationale behind Juidice: I wanted another female Valmese General for a subplot I intend on introducing, and I needed someone to be the antithesis of Cramer.

I’ve been planning the fight between Cramer and Juidice since before I actually started writing this fic.

Some time in the near future, I may upload a post with photos demonstrating the different stances I mentioned.

Shadow Manipulation, like Kinesis Magic, resembles the Force from Star Wars, but is less potent.

If you couldn’t already tell, Elim and Juidice are in a relationship of a sort.

I added Lyn’s scene to explain what she was doing between now and Eliwood’s tale. She won’t be coming back to Elibe until AFTER Darin’s attack. This change won’t have as great an effect as you think on the plot, but it will change Lyn’s motivations later in the story. How? I’m not going to spoil it for you.

Next chapter: the antagonists become the protagonists, and the plot darkens dramatically…

Author’s Notes for “Breaking The FIFTH Wall”

Nothing much to say about this one folks. I went crazy for a short period of time; this is the result of my temporary madness.

I know it’s written more like a deadpool fic, and I probably should have listed it as a crossover, but such is life. I don’t care enough to change it.

ULD’s next… hopefully.

Editor’s Notes for An Unexpected Caller


An Unexpected Caller is an FE14 x Clue crossover by Cormag Ravenstaff based on the 1985 Jonathan Lynn movie. It will have a total of seven chapters.

I did nothing to the story, but I did make a few grammatical corrections here and there. Mostly regarding redundancy and comma placement.

Not much else to say about this one editing-wise. I highly recommend the fic to anyone who enjoys mystery stories. I only correctly guessed about half of the ending.

See you next time!

Really Nintendo? Really?

For reasons I will not disclose (they are FE:CSR related), I was doing some research on the FE14 kind-of-sort-of-half-ish antagonist, Anankos, and I made an irritating discovery – his name in the Japanese games is Hydra. I looked at his character artwork (his dragon form looks like a robot and his human form makes him look like a female Grima), and put my hand over my face. THERE IS NO UNIVERSE IN WHICH HE LOOKS REMOTELY LIKE A HYDRA.

On top of that, do we really need TWO titles that were popularized by MARVEL?! Lodestar = Star Lord… Anankos = Hydra… the next thing that’s going to happen is they create a character named Parker who has the ability to turn into a spider… then in the American localization call him something based off of the word “Arachnid”.

Fire Emblem: Fates Setting

Remember a few months ago I said my retelling of Fire Emblem: Fates will take place beyond the Dragon’s Gate? Well, I just read that (and I may have misread it) the game itself will be taking place beyond the gate! What a lucky coincidence.

On the other hand, I also discovered it takes place shortly after the events of Awakening. My retelling was set to (and still will) take place roughly 820 years after Awakening. Why? Well, I’m not going to give too much away, but I will say it has to do with (among other things) Azura’s necklace, Lehran’s Medallion, Fomortiis and the Darksphere (Sable).

Also Nils is set to be Azura’s father.

If you are still confused, look at the order of tales on my FanFiction profile page. That might clear things up.

That’s all you’re getting about it for now! Hope you aren’t too pissed off about the changes!