Anna in FE:CSR

For the record, the in-story reason for Anna’s reoccurrence throughout the series is not the same as it is in Awakening. I’ll slowly reveal the details throughout Tales 9x and 10, with the second-to-last chapter in the latter revealing the full story.

On another note, the second chapter of Tale 9x should be completed by this Sunday. It’s not terribly long, but I hope it’ll be worth the wait anyway.


A note on Chon’sinian names

OK! I don’t know what Nintendo’s rationale was on the names they gave characters from Chon’sin, but I’ve established a method of my own for use in FE:CSR:

(Given name)'(Family name (gender dependent))

For example:

Yen’fay – Yen is his given name; Fay is his father’s surname.

Say’ri – Say is her given name; Ri is her mother’s surname.

Hence, Say’ri and Ke’ri (a character from Lon’qu’s backstory) are now related. Oh, and remember how I said Karla and Karel were actually from Valm? Well, check my post on “The Bulwarks” for an interesting revelation.

The Bulwarks

A.K.A. Valm’s Shepherds.

I will be introducing this bunch in Tale 9x Chapter 4 of FE:CSR. For now, I’ll just give you a list of characters and limited descriptions.

Cramer (Lord character) – a disgraced Colonel from Celicium with a foul tongue. Has a rivalry with General Juidice. Disagrees with Valm’s militaristic approach at handling the Grimleal.

LeGrant (Oifey archetype) – a tactician and Cramer’s childhood friend. Docile in nature, but strong on the field.

Matthias and Marta (Cain and Abel archetype) – childhood friends from Rosanne. Sophisticated, yet somehow tolerant of Cramer’s rough personality. Borderline-obsessed with tea.

Edna (Ogma archetype) – the original leader of the Bulwarks. Stepped down when she realized Cramer would be a far better leader. Serves as a mother figure and adviser to the group.

Kor’el and Sin’li (Bord and Cord archetype) – brother and sister from Chon’sin. Both aggressive, but loyal to Cramer. Wildlife enthusiasts.

Jian’quei (Nabarl archetype) – a young Chon’sinian girl who was rescued from revenants by LeGrant. Naïve, but powerful. Has more energy than anyone else in the group.

Sila (Lena archetype) – a cleric from the Province of Valm. Blithe personality.

Nadir (Julian archetype) – a homeless thief born to a Plegian family. Indebted to Sila. Secretive, but trustworthy.

Xao’ren (Jeorge archetype) – Jian’quei’s distant cousin and half-sister of General Yen’fay. Quiet, but lethal with a blade and light magic.

Nathan (Merric archetype) – a young mage from the Province of Valm. Sila’s bodyguard. Kindhearted and intelligent, but brooding.

The Starlight Tome

In FE:CSR, Starlight will be quite different than it was in the games. For one thing, it is a plot-related weapon that is used and/or mentioned in every tale.

In the Akaneia games, Starlight was (if I remember correctly) the only tome that could negate the effects of Imhullu (I think Falchion could do that as well, but I don’t remember). In my publication, it is the only weapon that is effective against Black Magic.

Now remember, in FE:CSR, Black Magic exists outside of the Magic triangle/Trinity of Magic (basically, they are the magic equivalent of bows). Unlike bows, however, most higher-level black tomes render the user impervious to all non-holy weapons, with a few tomes impervious to ALL weapons (including Imhullu and Ereshkigal, which I changed to be Black Magic tomes). The only trump card is Starlight, and only two characters can use it. In-game this would be incredibly unfair, but remember, FE:CSR is a FanFiction publication, not a video game. There are exceedingly few characters who are capable of using black magic, and even fewer who are adepts. In addition, black magic corrupts the soul of the user and drives him/her insane… unless the user is an Archsage or has Avram, Loptyr, Medeus or Grima Holy Blood. When they completely loose their sanity, they become puppets of the Devil and typically are sucked into hell, only resurfacing when called upon by a demon existing on the mortal plane and during the End Days, which I will expand upon in Tales 12, 13, 19 and 20. When I write Book 1 (the prequel to the current publication), which contains Tales 1 through 9Ax, I probably will reference the End Days, but by then I will have fully explained them.

IF FE:CSR were a game, Starlight’s stats would be:

Type: –
Rank: Prf*
Uses: –
Mt: 50
Hit: 100%
Crt: 10%
Rng: 1-3
Wt: 5
WEx: 2
Worth: –
Effects: Effective against Black Magic; negates enemy’s skills and weapon effects
*Preference: Gotoh, Morva

Holy Weapons can do damage against most black magic users, but are not necessarily ‘effective’ against them.

If you have any questions, leave them in the comments.